Kissing Parlor
Verified against the spelunky.ai port v0.1.10 on .
The Kissing Parlor is a shop in Spelunky Classic that sells a Damsel's kisses, a heart each, and the Damsel herself for three times a kiss's price.
Its Shopkeeper welcomes the player with "WELCOME TO DUKE'S KISSING PARLOR!", his name one of 32 drawn at random, and "$10000 A KISS. PRESS P.", the price on level 2 [6] [7] [8]. It has no wares on its floor: a Damsel stands near him, for sale, and the shop's lamp is red [2] [9] [10]. Like every shop it's a side room off the way through a level, and its level has no other Damsel to rescue [11].
Stock
#The pay key, in the shop and within 16 pixels of the Damsel, buys a kiss when the player has the money and isn't holding her: the price comes out of his money and he gains 1 heart ("NOW AIN'T SHE SWEET!"). She kisses him, a heart rises over them, and she goes back to waiting [12] [13] [14]. Kisses can be bought one after another, a heart each, as long as the money lasts. Without the money, the pay key gets "YOU NEED $10000! GET OUTTA HERE, DEADBEAT!", and a thief or a killer of Shopkeepers gets nothing [15] [16].
In the clip, on level 5, with the Ghost a Crystal Skull summoned close behind, the player runs back into Lazlo's Kissing Parlor and pays $25,000 beside the Damsel: she kisses him, and his 1 heart becomes 2 [17] [18].
The Damsel herself is for sale too. Picked up, the Shopkeeper names her price, three times a kiss's ("I'LL LET YOU HAVE HER FOR $30000!"), and the pay key buys her ("YOU MUST BE IN LOVE!"): she's the player's, to carry to the exit and rescue like any Damsel [19] [20]. Without the money, he puts her down and is told "YOU NEED $30000! GET OUTTA HERE, DEADBEAT!" [21] [16].
Prices
#A kiss costs $10,000 on level 2 and $5,000 more for each level after it, and the Damsel three times that [22] [23]:
| Level 2 | Level 5 | Level 9 | Level 13 | Level 15 | ||
|---|---|---|---|---|---|---|
| A kiss | $10,000 | $25,000 | $45,000 | $65,000 | $75,000 | |
| The Damsel | $30,000 | $75,000 | $135,000 | $195,000 | $225,000 | [23] |
The price rises faster than any ware's: a ware costs 10% of its base price more a level, a kiss half its level-2 price more [24].
Shopkeeper
#The Shopkeeper sells the Damsel as a ware (the General Store has the rules every shop shares): he names her price while she's held and follows the player about the shop [25] [26]. What is the Kissing Parlor's own is the shout for hurting her, "HEY, ONLY I CAN DO THAT!" [27]:
| What | |
|---|---|
| A crack of the Whip at her, while she waits or kisses | [28] [29] |
| A thrown item hitting her | [30] |
| Her death, while she has a price | [31] |
The Machete's slash hurts her without angering him, until it kills her [32]. The whip's crack only makes her hop, and she lies stunned where she lands, as any Damsel does (A whipped Damsel's hop as a throw) [33]. Angered, he frees her with every other item, and attacks [34]. In the clip above, the player cracks the whip at the Damsel while she kisses him; the Shopkeeper shouts and shoots him dead [17].
Stealing
#Carried out of the shop's room unpaid, the Damsel is stolen as any ware is: the Shopkeeper shouts "COME BACK HERE, THIEF!" and attacks [35] [36]. The player is marked a thief into the next level (the General Store has the rules). When he leaves the room before she does, she goes to him as if bought, and the end-of-game statistics count her among the Damsels bought, not the items stolen [37] [38]. In the clip, on level 2, the player asks for a kiss without the $10,000, picks the Damsel up, can't pay the $30,000 for her, then picks her up again and walks out with her; the Shopkeeper shoots him dead [39].
Locations
#A level from 2 to 15 that rolls a shop builds one of seven kinds, each as likely, so a shop is a Kissing Parlor one time in seven, in every area and on a Yeti lair level too [40] [1] [41]. A Temple sacrifice pit level, which has a Damsel of its own, rolls one of the other six [42] [43]. The Mines has how levels roll shops. The Black Market has none [44].
Trivia
#- The source calls it the "Kissing" shop [2]. Its sign shows a pair of lips, and its lamp is the game's only red one: the other shops' lamps are the plain kind [9] [45]. Breaking the block it hangs from brings it down as a red lamp to carry [46] [47].
- Playing as the Damsel, the one for sale is drawn as the Spelunker, a man, and the messages say so ("I'LL LET YOU HAVE HIM FOR $30000!", "NOW AIN'T HE SWEET!") [48] [49].
- The end-of-game statistics count the kisses bought [50] [51].
FAQ
#- How much does a kiss cost in Spelunky Classic?
$10,000 on level 2, and $5,000 more for each level after it, up to $75,000 on level 15. Each kiss gives the player 1 heart.
- Can you buy the Damsel in the Kissing Parlor?
Yes, for three times a kiss's price: $30,000 on level 2. Carried and paid for, she's the player's, to rescue at the exit like any Damsel.
- What makes the Kissing Parlor's Shopkeeper angry?
Hurting his Damsel ("HEY, ONLY I CAN DO THAT!"): a crack of the whip at her, a thrown item hitting her, or her death. Carrying her out unpaid is a theft. Then he frees her and attacks.
- Where do you find a Kissing Parlor in Spelunky Classic?
In any area from level 2 to 15, as one of the seven kinds of shop a level can roll: one shop in seven. Never on a Temple sacrifice pit level, nor in the Black Market.
See also
#References
#scripts/scrRoomGen.gml:173-204scripts/scrRoomGen.gml:186scripts/scrRoomGen2.gml:172scripts/scrRoomGen3.gml:134scripts/scrRoomGen4.gml:169objects/oShopkeeper/step.gml:132objects/oShopkeeper/step.gml:140-144scripts/scrGetName.gml:24-60scripts/scrRoomGen.gml:427-431scripts/scrRoomGen.gml:456-461scripts/scrTreasureGen.gml:73-79objects/oPlayer1/step.gml:1422-1450objects/oDamsel/step.gml:169-178objects/oDamsel/other_animation_end.gml:7-10objects/oPlayer1/step.gml:1425-1428objects/oPlayer1/step.gml:1451-1456- Clip kissing-parlor/kiss
- Replay
fidelity/replays/shop-seed-213-kiss-whip.txt objects/oDamsel/create.gml:12-14scripts/scrStealItem.gml:314-324objects/oPlayer1/step.gml:1370-1378scripts/getKissValue.gml:1objects/oDamsel/create.gml:12scripts/scrShopItemsGen.gml:179-191objects/oShopkeeper/step.gml:72-85objects/oShopkeeper/step.gml:225-235scripts/scrShopkeeperAnger.gml:17objects/oDamsel/collision_oWhip.gml:13-23objects/oDamsel/collision_oWhipPre.gml:13-23objects/oItem/step.gml:365-395objects/oDamsel/step.gml:50-54objects/oDamsel/collision_oWhip.gml:1-12- Quirk 1 (docs/quirks.md)
objects/oShopkeeper/step.gml:337-348objects/oItem/step.gml:17-34objects/oPlayer1/step.gml:541-557scripts/scrStealItem.gml:314-318- Replay
fidelity/replays/shop-seed-22-kissing-theft.txt - Clip kissing-parlor/theft
scripts/scrLevelGen.gml:239-297scripts/scrRoomGenYeti.gml:149-181scripts/scrLevelGen.gml:84-86scripts/scrRoomGen4.gml:155-188scripts/scrRoomGenMarket.gml:112-146scripts/scrRoomGen4.gml:468-475objects/oSolid/destroy.gml:24-28- Replay
fidelity/replays/item-seed-22-red-lamp.txt objects/oPlayer1/step.gml:1435-1446objects/oDamsel/create.gml:13-14objects/oPlayer1/step.gml:1433scripts/scrWriteStats.gml:52-53