SpelunkyFan wiki

objects/oPlayer1/alarm_0.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oPlayer1's alarm 0 event, 64 lines of GML.

if (isRoom("rTutorial")){    // do nothing}else if (global.darkLevel){    if (global.hasCrown) global.message = "THE HEDJET SHINES BRIGHTLY.";    else global.message = "I CAN'T SEE A THING!";    if (global.hasCrown) global.message2 = "";    else global.message2 = "I'D BETTER USE THESE FLARES!";    global.messageTimer = 200;    alarm[1] = 210;}else if (global.blackMarket){    global.message = "WELCOME TO THE BLACK MARKET!";    global.message2 = "";    global.messageTimer = 200;    alarm[1] = 210;}else if (global.snakePit){    global.message = "I HEAR SNAKES... I HATE SNAKES!";    global.message2 = "";    global.messageTimer = 200;}else if (global.cemetary){    global.message = "THE DEAD ARE RESTLESS!";    global.message2 = "";    global.messageTimer = 200;    if (global.lake) alarm[1] = 210;}else if (global.lake){    global.message = "I CAN HEAR RUSHING WATER...";    global.message2 = "";    global.messageTimer = 200;}else if (global.yetiLair){    global.message = "IT SMELLS LIKE WET FUR IN HERE!";    global.message2 = "";    global.messageTimer = 200;}else if (global.alienCraft){    global.message = "THERE'S A PSYCHIC PRESENCE HERE!";    global.message2 = "";    global.messageTimer = 200;}else if (global.cityOfGold){    global.message = "IT'S THE LEGENDARY CITY OF GOLD!";    global.message2 = "";    global.messageTimer = 200;    if (global.sacrificePit) alarm[1] = 210;}else if (global.sacrificePit){    global.message = "I CAN HEAR PRAYERS TO KALI!";    global.message2 = "";    global.messageTimer = 200;}