objects/oManTrap/collision_oWhipPre.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oManTrap's collision oWhipPre event, 20 lines of GML.
if (status != STUNNED){ if (other.type == "Machete") { hp -= other.damage*2; } else { hp -= other.damage; } countsAsKill = true; status = STUNNED; counter = stunTime; yVel = -3; if (other.x < (x+8)) xVel = 2; else xVel = -2; image_speed = 0.5; instance_create(x+rand(0,16), y-8+rand(0,16), oLeaf); playSound(global.sndHit);}