SpelunkyFan wiki

objects/oManTrap/collision_oDamsel.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oManTrap's collision oDamsel event, 18 lines of GML.

if (status != STUNNED and status != EATING){    xVel = 0;    status = EATING;    if (other.x > x) facing = RIGHT;    else facing = LEFT;    sprite_index = sManTrapEatDamselL;            with other    {        if (held)        {            oPlayer1.holdItem = 0;            oPlayer1.pickupItemType = "";        }        instance_destroy();    }}