SpelunkyFan wiki

objects/oPDummy/other_animation_end.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oPDummy's other animation end event, 13 lines of GML.

if (sprite_index == sPExit or sprite_index == sDamselExit or sprite_index == sTunnelExit){    instance_destroy();}/*if (false and sprite_index == sPExit){    global.gameStart = true;    if (global.levelType == 2) room_goto(rLevel2);    else if (global.currLevel == 2) room_goto(rOlmec);    else room_goto(rLevel);}*/