SpelunkyFan wiki

objects/oGhost/create.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oGhost's create event, 29 lines of GML.

// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====image_speed = 0.5;setCollisionBounds(4, 0, 12, 16);origX = 0;origY = 0;xVel = 0;yVel = 0;xAcc = 0.2;yAcc = 0.2;// statshp = 1;invincible = 1;// statusIDLE = 0;ATTACK = 1;status = 1;LEFT = 0;RIGHT = 1;facing = RIGHT;shakeCounter = 0;shakeToggle = 1;playSound(global.sndGhost);