SpelunkyFan wiki

objects/oYetiKing/collision_oWhip.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oYetiKing's collision oWhip event, 16 lines of GML.

if (whipped == 0 and other.y < y+12){    if (other.puncture)    {        hp -= other.damage;        countsAsKill = true;        scrCreateBlood(x+sprite_width/2, y+sprite_height/2, 1);        playSound(global.sndHit);        whipped = 10;    }    else    {        playSound(global.sndHit);        whipped = 10;    }}