SpelunkyFan wiki

objects/oTombLord/create.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oTombLord's create event, 35 lines of GML.

// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====makeActive();setCollisionBounds(6, 0, 26, 32);xVel = 2.5;image_speed = 0.25;// statstype = "Tomb Lord";hp = 20;invincible = 0;heavy = true;bloodless = true;IDLE = 0;WALK = 1;TURN = 2;ATTACK = 3;STUNNED = 98;DEAD = 99;status = IDLE;canPickUp = false;bounced = false;dead = false;whipped = 0;counter = 0;attackTimer = 0;LEFT = 0;RIGHT = 1;facing = RIGHT;shakeCounter = 0;shakeToggle = 1;