objects/oStarsRoom/alarm_11.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oStarsRoom's alarm 11 event, 7 lines of GML.
if (not oPlayer1.dead and rand(1, 100) < kills){ n = rand(0,3); instance_create(32 + n*80, 0, oSpider);}if (not oPlayer1.dead) alarm[11] = 20;