SpelunkyFan wiki

objects/oMagma/collision_oEnemy.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oMagma's collision oEnemy event, 16 lines of GML.

if (other.type != "Magma Man"){    other.yVel = -4;    if (x < other.x)        other.xVel = -3;    else        other.xVel = 3;    if (other.status != 98) playSound(global.sndFlame);    with other    {        burning = 100;        hp -= 2;        status = 98;        counter = 50;    }}