SpelunkyFan wiki

scripts/canPushMoveableSolids.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

The script canPushMoveableSolids, 6 lines of GML.

/*Returns whether the current object can push moveable solids.Currently, it returns whether the current object is a player.If you want certain enemies to be able to push moveable solids, edit this script.*/return object_index=oCharacter or object_get_parent(object_index)=oCharacter