SpelunkyWiki

rHighscores

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project: the room's settings and every instance the room editor placed in it, listed by object, with their positions in the room's pixels.

The room rHighscores as the room editor placed it: 314 instances of 20 objects and 4 tiles.

The wiki's page on this room: High scores room.

Settings

Size320 × 256 pixels
Speed30 steps a second
PersistentNo
Background colour#c0c0c0, not drawn
Backgrounds
bgCave, tiled across and down
Views
View 0: 320 × 240 at (0, 0), shown at 640 × 480
Creation codeNone

Instances

ObjectInstancesPositions (x, y)
oBlack90
  • (160, 32)
  • (176, 32)
  • (192, 32)
  • (160, 48)
  • (176, 48)
  • (192, 48)
  • (208, 48)
  • (224, 48)
  • (208, 32)
  • (224, 32)
  • (240, 32)
  • (256, 32)
  • (272, 32)
  • (240, 48)
  • (256, 48)
  • (272, 48)
  • (272, 64)
  • (272, 80)
  • (272, 96)
  • (272, 112)
  • (272, 128)
  • (272, 144)
  • (272, 160)
  • (128, 160)
  • (128, 144)
  • (128, 128)
  • (128, 112)
  • (128, 96)
  • (128, 80)
  • (128, 64)
  • (128, 48)
  • (128, 32)
  • (144, 32)
  • (144, 48)
  • (144, 64)
  • (240, 64)
  • (256, 64)
  • (224, 64)
  • (208, 64)
  • (192, 64)
  • (176, 64)
  • (160, 64)
  • (144, 80)
  • (160, 80)
  • (176, 80)
  • (192, 80)
  • (208, 80)
  • (224, 80)
  • (240, 80)
  • (256, 80)
  • (256, 96)
  • (240, 96)
  • (224, 96)
  • (208, 96)
  • (192, 96)
  • (176, 96)
  • (160, 96)
  • (144, 96)
  • (144, 112)
  • (160, 112)
  • (144, 160)
  • (144, 144)
  • (144, 128)
  • (160, 128)
  • (160, 144)
  • (160, 160)
  • (176, 160)
  • (176, 112)
  • (176, 128)
  • (176, 144)
  • (192, 160)
  • (192, 144)
  • (192, 128)
  • (192, 112)
  • (208, 112)
  • (208, 128)
  • (208, 144)
  • (208, 160)
  • (224, 160)
  • (224, 144)
  • (224, 128)
  • (224, 112)
  • (240, 112)
  • (256, 112)
  • (256, 128)
  • (240, 128)
  • (240, 144)
  • (240, 160)
  • (256, 160)
  • (256, 144)
oBrickBlock94
  • (16, 192)
  • (32, 192)
  • (288, 192)
  • (288, 16)
  • (288, 16)
  • (16, 32)
  • (16, 48)
  • (16, 64)
  • (16, 80)
  • (16, 96)
  • (16, 112)
  • (16, 128)
  • (16, 144)
  • (16, 160)
  • (16, 176)
  • (16, 160)
  • (32, 16)
  • (48, 16)
  • (64, 16)
  • (80, 16)
  • (96, 16)
  • (112, 16)
  • (128, 16)
  • (144, 16)
  • (160, 16)
  • (176, 16)
  • (192, 16)
  • (208, 16)
  • (224, 16)
  • (240, 16)
  • (256, 16)
  • (272, 16)
  • (80, 176)
  • (80, 160)
  • (80, 144)
  • (80, 128)
  • (80, 112)
  • (80, 96)
  • (80, 80)
  • (80, 64)
  • (80, 48)
  • (80, 32)
  • (96, 32)
  • (96, 48)
  • (96, 64)
  • (96, 80)
  • (96, 96)
  • (96, 112)
  • (96, 128)
  • (96, 144)
  • (96, 160)
  • (64, 160)
  • (32, 128)
  • (64, 96)
  • (32, 64)
  • (48, 192)
  • (288, 224)
  • (272, 224)
  • (256, 224)
  • (240, 224)
  • (224, 224)
  • (208, 224)
  • (192, 224)
  • (176, 224)
  • (160, 224)
  • (144, 224)
  • (128, 224)
  • (112, 224)
  • (96, 224)
  • (80, 224)
  • (64, 224)
  • (48, 224)
  • (32, 224)
  • (288, 208)
  • (48, 208)
  • (32, 208)
  • (16, 208)
  • (16, 224)
  • (240, 208)
  • (256, 208)
  • (272, 208)
  • (96, 176)
  • (112, 176)
  • (128, 176)
  • (144, 176)
  • (160, 176)
  • (192, 176)
  • (176, 176)
  • (208, 176)
  • (224, 176)
  • (240, 176)
  • (256, 176)
  • (272, 176)
  • (288, 176)
oBrickSmoothBlock11
  • (64, 208)
  • (80, 208)
  • (96, 208)
  • (112, 208)
  • (128, 208)
  • (144, 208)
  • (160, 208)
  • (176, 208)
  • (192, 208)
  • (208, 208)
  • (224, 208)
oBricks1
  • (64, 16)
oButtonHighscore1
  • (224, 192)
oGame1
  • (32, 16)
oHardBlockBlock69
  • (16, 16)
  • (0, 0)
  • (16, 0)
  • (32, 0)
  • (48, 0)
  • (64, 0)
  • (80, 0)
  • (96, 0)
  • (112, 0)
  • (128, 0)
  • (144, 0)
  • (160, 0)
  • (176, 0)
  • (192, 0)
  • (208, 0)
  • (224, 0)
  • (240, 0)
  • (256, 0)
  • (272, 0)
  • (288, 0)
  • (304, 0)
  • (304, 16)
  • (304, 32)
  • (304, 48)
  • (304, 64)
  • (304, 80)
  • (304, 96)
  • (304, 112)
  • (304, 128)
  • (304, 144)
  • (304, 160)
  • (304, 176)
  • (304, 192)
  • (304, 208)
  • (304, 224)
  • (304, 240)
  • (288, 240)
  • (272, 240)
  • (256, 240)
  • (240, 240)
  • (224, 240)
  • (208, 240)
  • (192, 240)
  • (176, 240)
  • (160, 240)
  • (144, 240)
  • (128, 240)
  • (112, 240)
  • (96, 240)
  • (80, 240)
  • (64, 240)
  • (48, 240)
  • (32, 240)
  • (16, 240)
  • (0, 240)
  • (0, 224)
  • (0, 208)
  • (0, 192)
  • (0, 176)
  • (0, 160)
  • (0, 144)
  • (0, 128)
  • (0, 112)
  • (0, 96)
  • (0, 80)
  • (0, 64)
  • (0, 48)
  • (0, 32)
  • (0, 16)
oHighscores1
  • (48, 16)
oMenuBottom10
  • (128, 176)
  • (144, 176)
  • (160, 176)
  • (176, 176)
  • (192, 176)
  • (208, 176)
  • (224, 176)
  • (240, 176)
  • (256, 176)
  • (272, 176)
oMenuLL1
  • (112, 176)
oMenuLR1
  • (288, 176)
oMenuLeft9
  • (112, 32)
  • (112, 48)
  • (112, 64)
  • (112, 80)
  • (112, 96)
  • (112, 112)
  • (112, 128)
  • (112, 144)
  • (112, 160)
oMenuRight9
  • (288, 32)
  • (288, 48)
  • (288, 64)
  • (288, 80)
  • (288, 96)
  • (288, 112)
  • (288, 128)
  • (288, 144)
  • (288, 160)
oMenuTop10
  • (128, 16)
  • (144, 16)
  • (160, 16)
  • (176, 16)
  • (192, 16)
  • (208, 16)
  • (224, 16)
  • (240, 16)
  • (256, 16)
  • (272, 16)
oMenuUL1
  • (112, 16)
oMenuUR1
  • (288, 16)
oPlayer1Spelunker1
  • (40, 184)
oPushBlockPush Block1
  • (96, 192)
oResetSign1
  • (240, 192)
oXTitle1
  • (32, 176)

Tiles

BackgroundPositionFrom the backgroundSizeDepth
bgTitle(32, 48)(16, 0)16 × 161000000
bgTitle(64, 80)(32, 0)16 × 161000000
bgTitle(32, 112)(48, 0)16 × 161000000
bgTitle(64, 144)(64, 0)16 × 161000000