SpelunkyFan wiki

objects/oYeti/collision_oWhipPre.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oYeti's collision oWhipPre event, 31 lines of GML.

if (not whipped){    if (other.type == "Machete")    {        hp -= other.damage;        countsAsKill = true;        if (bloodLeft > 0)        {            scrCreateBlood(x+sprite_width/2, y+sprite_height/2, 1);            if (hp < 0) bloodLeft -= 1;        }        status = STUNNED;        counter = stunTime;        yVel = -3;        if (other.x < (x+8)) xVel = 2;        else xVel = -2;        image_speed = 0.5;        playSound(global.sndHit);        whipped = true;        alarm[0] = 10;    }    else    {        yVel = -2;        if (other.x < x) xVel = 1;        else xVel = -1;        playSound(global.sndHit);        whipped = true;        alarm[0] = 10;    }}