objects/oWhipPre/step.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oWhipPre's step event, 14 lines of GML.
if (not instance_exists(oPlayer1)){ instance_destroy();}else if (sprite_index = sWhipPreR){ x = oPlayer1.x-16; y = oPlayer1.y;}else if (sprite_index = sWhipPreL){ x = oPlayer1.x+16; y = oPlayer1.y;}