SpelunkyFan wiki

objects/oSpider/alarm_0.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oSpider's alarm 0 event, 13 lines of GML.

status = BOUNCE;if (isCollisionBottom(1)){    yVel = -1 * rand(2,5);    if (oCharacter.x < x)    {        xVel = -2.5;    }    else    {        xVel = 2.5;    }}