objects/oSmashTrapLit/create.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oSmashTrapLit's create event, 29 lines of GML.
// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====makeActive();setCollisionBounds(1, 1, 15, 15);invincible = false;viscidTop = 1;xv = 0;yv = 0;xa = 0;ya = 0;xVel = 0;yVel = 0;xAcc = 0;yAcc = 0;IDLE = 0;ATTACK = 1;status = 0;hit = false;counter = 0;dir = rand(0,3);RIGHT = 0;DOWN = 1;LEFT = 2;UP = 3;