objects/oPDummy5/create.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oPDummy5's create event, 12 lines of GML.
// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====// dummy actor for titleimage_speed = 0.6;if (global.isDamsel) sprite_index = sDamselClimb2;if (global.isTunnelMan) sprite_index = sTunnelClimb2;else sprite_index = sClimbUp2;status = 0;xVel = 0;yVel = -1;