SpelunkyFan wiki

objects/oPDummy4/step.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oPDummy4's step event, 32 lines of GML.

x += xVel;y += yVel;if (status == 0){    if (y >= 160)    {        sprite_index = sFallLeft;        yVel = 4;        if (yVel < 6) yVel += 0.2;    }    else    {        sprite_index = sClimbUp3;        yVel = 2;        if (alarm[2] < 1) alarm[2] = 8;    }        if (y >= 176 + 8)    {        y = 176 + 8;        player = instance_create(x, y, oPlayer1);        player.facing = 18;        instance_destroy();    }}else{    player = instance_create(x, y, oPlayer1);    player.facing = 18;    instance_destroy();}