SpelunkyFan wiki

objects/oMenuSel/mouse_left_release.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oMenuSel's mouse left release event, 7 lines of GML.

n = (y - 112) / 8;if (n+1 <= (oLoadLevel.numLevels - (oLoadLevel.page-1)*10)){    oLoadLevel.levelName = string_upper(oLoadLevel.levelList[(oLoadLevel.page-1)*10+n]);    with oMenuSel { sprite_index = sMenuSelOff; }    sprite_index = sMenuSelOn;}