SpelunkyFan wiki

objects/oLevelEditor/keypress_escape.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oLevelEditor's keypress escape event, 16 lines of GML.

if (status == EDIT){    status = EXIT;}else if (status == EXIT or status == EDIT_DOOR or status == EDIT_MSG){    status = EDIT;    instance_create(x, y, oEditButton);    instance_create(x+320-32, y, oNewButton);    instance_create(x+320-32, y, oTestButton);}else{    global.titleStart = 2;    room_goto(rTitle);}