SpelunkyFan wiki

objects/oLava/step.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oLava's step event, 16 lines of GML.

dist = 0;if (isLevel()){    dist = point_distance(x, y, oPlayer1.x, oPlayer1.y)}if (spurt and dist < 240){    if (spurtCounter > 0) spurtCounter -= 1;    else    {        spurtCounter = spurtTime;        if (rand(1,8) == 1) flame = instance_create(x+8, y-4, oMagma);        else flame = instance_create(x+8, y-4, oFlame);        flame.yVel = -rand(1,4);    }}