SpelunkyFan wiki

objects/oGrave/create.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oGrave's create event, 11 lines of GML.

// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====n = rand(1,5);switch (n){    case 1: { sprite_index = sGrave2; break; }    case 2: { sprite_index = sGrave3; break; }    case 3: { sprite_index = sGrave4; break; }    case 4: { sprite_index = sGrave5; break; }    case 5: { sprite_index = sGrave6; break; }}