SpelunkyFan wiki

objects/oGiantSpiderHang/step.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oGiantSpiderHang's step event, 41 lines of GML.

if ((x > view_xview[0]-32 and x < view_xview[0] + view_wview[0] and        y > view_yview[0]-32 and y < view_yview[0] + view_hview[0])){dist = distance_to_object(oCharacter)if (collision_point(x+16, y+8, oSolid, 0, 0)){    hp = 0;}if (hp < 1){    repeat(rand(1,3))    {        n = rand(1,3);        switch (n)        {            case 1: { gem = instance_create(x+16, y+24, oEmeraldBig); break; }            case 2: { gem = instance_create(x+16, y+24, oSapphireBig); break; }            case 3: { gem = instance_create(x+16, y+24, oRubyBig); break; }        }        gem.xVel = rand(0,3) - rand(0,3);        gem.yVel = -2;    }    obj = instance_create(x+16, y+24, oPaste);    obj.cost = 0;    obj.forSale = false;    scrCreateBlood(x+16, y+24, 4);    if (countsAsKill)    {        if (isRealLevel()) global.enemyKills[3] += 1;        global.giantspiders += 1;        global.kills += 1;    }    instance_destroy();}else if (hp < 10 or not collision_point(x, y-16, oSolid, 0, 0) or (dist < 90 and oCharacter.y > y and abs(oCharacter.x - (x+16)) < 8)){  spider = instance_create(x, y, oGiantSpider);  spider.hp = hp;  instance_destroy();}}