objects/oGamepad/create.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oGamepad's create event, 49 lines of GML.
start = false;startPressed = false;startReleased = false;left = false;leftPressed = false;leftReleased = false;right = false;rightPressed = false;rightReleased = false;up = false;upPressed = false;upReleased = false;down = false;downPressed = false;downReleased = false;jump = false;jumpPressed = false;jumpReleased = false;attack = false;attackPressed = false;attackReleased = false;item = false;itemPressed = false;itemReleased = false;run = false;bomb = false;bombPressed = false;bombReleased = false;rope = false;ropePressed = false;ropeReleased = false;flare = false;flarePressed = false;flareReleased = false;pay = false;payPressed = false;payReleased = false;