objects/oFlame/create.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oFlame's create event, 9 lines of GML.
// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 611: set image_speed = 0.3 ====// ==== action 2: lib 1 id 603: code ====xVel = random(4) - random(4);yVel = -1 - random(2);grav = rand(1,6) * 0.1;alarm[0] = 2;alarm[1] = 50;