SpelunkyFan wiki

objects/oCredits1/step.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oCredits1's step event, 50 lines of GML.

if (keyboard_check_pressed(vk_enter) or    keyboard_check_pressed(vk_escape) or    checkAttack()){    if (instance_exists(oCamel))    {        if (fadeIn)        {            fadeLevel = 0;        }        else        {            fadeOut = true;        }    }}if (instance_exists(oCamel)){    if (oCamel.x <= 160 and not scrollStart)    {        with oDesertScroll        {            scroll = true;        }        alarm[1] = 1;        alarm[2] = 20;        scrollStart = true;        scrolling = true;    }}if (fadeIn){    if (fadeLevel > 0) fadeLevel -= 0.1;    else    {        fadeIn = false;        alarm[0] = 20;    }}else if (fadeOut){    if (fadeLevel < 1) fadeLevel += 0.1;    else    {        game_end();    }}