objects/oBat/create.gml
From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.
oBat's create event, 24 lines of GML.
// ==== action 0: lib 1 id 604: action_inherited() ====// ==== action 1: lib 1 id 603: code ====image_speed = 0.5setCollisionBounds(2, 2, 14, 14)origX = 0origY = 0xVel = 0yVel = 0xAcc = 0.2yAcc = 0.2// statshp = 1;invincible = 0flying = true;// statusHANG = 0ATTACK = 1status = HANGshakeCounter = 0shakeToggle = 1