SpelunkyFan wiki

objects/oArrow/alarm_1.gml

From spelunky.gmk, Spelunky Classic 1.1's source, © 2008, 2009 Derek Yu and Mossmouth, LLC, shown whole under the Spelunky User License v1.1b. Extracted by spelunky.ai's tools, an unofficial fan project, one file per script or event; the // ==== lines are the extractor's, naming each action of the event. Some scripts are others' work that Derek Yu credits in the source's readme.txt: Martin Piecyk's platform engine, ChevyRay's view scaling scripts and tsg1zzn's Super Sound System.

oArrow's alarm 1 event, 11 lines of GML.

instance_create(x, y, oExplosion);if (global.graphicsHigh){    scrCreateFlame(x, y, 3);}if (held){    if (oCharacter) oCharacter.holdItem = 0;}instance_destroy();